Source DocsJak 2Packageslevelspower_stationOn this pagevinroom-obssourceTypesvin-doorvin-door: com-airlocksourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-framechild-override: basicroot-override: collide-shapelevel-name: pairopen-test: pairwere-behind?: symbolinner?: symbolsound-behind?: symbolvisible-move?: symbolsaw-pilot?: handlelast-distance: metersy-height: vectorpre-open-speed: floatlatch-closed-time: time-framelatch-open-time: time-framegear: joint-modgear-rot: degreesgear-rotv: degreesopen-frame: floatpre-open-frame: floatlock-frame: floatopen-distance: metersactive-distance: meterssound-id: sound-idgear-sound-id: sound-idsound-gear: sound-specsound-pre-open: sound-specsound-pre-open-stop: sound-specsound-lock-loop: sound-specsound-lock-stop: sound-specsound-open: sound-specsound-open-loop: sound-specsound-open-stop: sound-specsound-close: sound-specsound-close-loop: sound-specsound-close-stop: sound-specsound-post-close: sound-specsound-post-close-stop: sound-specspool-sound-time: time-framedoor-radius: metersvin-turbinevin-turbine: process-drawablesourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-framedont-draw-outside?: symbollightning-timer: uint64outside-plane: planelightning-plane: planeMethodsidle: unknowndormant: unknownvinroom-partsourceTypesvinroom-partvinroom-part: part-spawnersourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvpart: sparticle-launch-controlsound: ambient-soundmode: pointerenable: symbolradius: metersworld-sphere: sphereFunctionsbirth-func-vinroom-spherebirth-func-vinroom-sphere(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: sprite-vec-data-3d, arg3: sparticle-launcher, arg4: sparticle-launch-state) => nonesourcevinroom-scenessourceTypesvin-npcvin-npc: process-taskablesourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapefocus-status: focus-statustask: game-task-controlambient: ambient-controlneck-joint-index: int32talk-message: text-idbounce-away: symbolwill-talk: symbollook-at-me: symbolhide-during-movie: symboltalk-distance: meterstalk-height: meterslast-talk: time-framewant-to-say: time-framebirth-time: time-frameslave: handleFunctionscheck-drop-level-vinroom-piss-drop-userdatacheck-drop-level-vinroom-piss-drop-userdata(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesourcevin-rescue-yellow-shotvin-rescue-yellow-shot(arg0: object, arg1: vector, arg2: sparticle-launch-state) => nonesource